08-21-2008, 08:24 AM
08-21-2008, 11:35 PM
Hi Fractal,
Thanks for your feedback, glad you like our little player :-)
We have no intention at this point or in the future of porting AudioCodex to any other platform.
Partly this is because our app relies on Mac OS X features like Core Audio and Quartz Composer, which have no equivalent on Windows. Without these truly amazing technologies, AudioCodex would have been a lot more difficult to write. We are a two person team, and AudioCodex represents 3 years work. On Windows, it would have taken us at least 3 times as long.
The other reason is simply that we believe in the Mac platform. Truthfully, we only do this because we love coding in Cocoa. It just wouldn't be nearly as much fun if we had to use Windows.
Cheers,
Thanks for your feedback, glad you like our little player :-)
We have no intention at this point or in the future of porting AudioCodex to any other platform.
Partly this is because our app relies on Mac OS X features like Core Audio and Quartz Composer, which have no equivalent on Windows. Without these truly amazing technologies, AudioCodex would have been a lot more difficult to write. We are a two person team, and AudioCodex represents 3 years work. On Windows, it would have taken us at least 3 times as long.
The other reason is simply that we believe in the Mac platform. Truthfully, we only do this because we love coding in Cocoa. It just wouldn't be nearly as much fun if we had to use Windows.
Cheers,