02-24-2008, 09:24 AM
Visual > Responsiveness
While I have a feeling this isn't a bug per se, none of the quartz visuals seem to sync with the audio. For all I know this is a weakness on Apple's part in regards to the tools and techniques they make available for developers to rig this sort of thing up. Then again maybe my expectations are off. My assumption was that the effect was intended to be something that parallels that of a light organ, where either the light intensity, color, position or other parameter would shift in tight response to certain changes in the audio (e.g. green lights flash every time bass beat thumps); or like the led's on an eq that go up and down in direct response to the frequencies playing.
Crux: While my visuals flash and move, you have to really stare at them and concentrate in order to recognize any semblance of a relationship to the currently playing music. Ultimately the visuals appear utterly disconnected from what's happening in the audio spectrum; while the band plays on, the visuals basically hang out and flutter like an earless Carmen Miranda.

My apologies if the goal was not to exhibit a tight interaction between the visuals and the audio.
Thanks to all the MachineCodexeRz for their diligent AC efforts
While I have a feeling this isn't a bug per se, none of the quartz visuals seem to sync with the audio. For all I know this is a weakness on Apple's part in regards to the tools and techniques they make available for developers to rig this sort of thing up. Then again maybe my expectations are off. My assumption was that the effect was intended to be something that parallels that of a light organ, where either the light intensity, color, position or other parameter would shift in tight response to certain changes in the audio (e.g. green lights flash every time bass beat thumps); or like the led's on an eq that go up and down in direct response to the frequencies playing.
Crux: While my visuals flash and move, you have to really stare at them and concentrate in order to recognize any semblance of a relationship to the currently playing music. Ultimately the visuals appear utterly disconnected from what's happening in the audio spectrum; while the band plays on, the visuals basically hang out and flutter like an earless Carmen Miranda.

My apologies if the goal was not to exhibit a tight interaction between the visuals and the audio.
Thanks to all the MachineCodexeRz for their diligent AC efforts